GAME VOICE LIVEMountain to Shore
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NIGHT 14 OF 31

Wizards

Fantasy at full size. Spells are favors: hold this, pass that, sit here.

COSTUME

A robe with pockets. A hat that survives wind, or you hold it and that is the bit.

ACCESSORIES

A staff that is a walking stick. A paper star.

DECORATIONS

Gold thread in the webs, which the spiders did not ask for and tolerate.

ATMOSPHERE

Fantasy at full size. Spells are favors: hold this, pass that, sit here.

FOOD

Stew in bowls that look older than they are. Honey cake.

DRINK

Spiced apple, called a draught by the sign and cider by everyone.

MUSIC

A harp if it arrived, a guitar if it did not, both played like spells.

ACTIVITIES

Grant three small favors. None of them may be ‘fetch my drink’ unless you also fetch one.

THE PARTY

The hat hour. Wind is the villain. People cheer when a hat survives.

AFTER DARK

Robes become the warmest thing on the ground.

OF THIS OCTOBER

Esme’s hat loses and she holds it like a relic. Owen’s stick is just his stick. Of this October.

EVENTS

  • Three small favors
  • Hat versus wind
  • Honey cake

A FRAME, IF YOU WANT ONE

You in a heavy robe and a slightly defeated wizard hat beside a mountain bonfire, gold thread in spiderwebs, cinematic, no text.

STALL

Pocket robe

Heavy, many pockets, a costume that is also a coat for the coach home.